1880

China Leonhard Orgler https://18xx.guide · v1.0.1
Players 3 4 5 6 7
Start cash¥600¥480¥400¥340¥300
Cert limit2016141211

The bank is unlimited. Fourteen companies, eight privates, and a foreign investor for each player.

StartPrivate auction

  • P0 to P7 are auctioned in order, each opened by the next player clockwise. The opening bid is the face price, raises are ¥5, and passing drops you from that private alone.
  • Nobody bidding on P0 or P1 takes ¥5 off it and lets the passed back in; at ¥0 the player offered it must take it.
  • Once P1 is sold, a round of passes ends the round: an OR pays the privates only, and the next share round auctions what is left before anything else is for sale.
  • Seating is then dealt again by money, poorest first, and that player takes priority.

StartForeign investors

  • Each player takes one investor free; the rest leave the game. It leases the current train from the bank, lays or upgrades one tile, needs no permit, has no share price, and always withholds.
  • The first company you start puts a 10% share of it on your investor, reserved for you and paying nothing.
  • Once track joins the investor's home to that company's home, it merges in: the company takes the treasury, or you take a fifth of it and the bank the rest. Either way you take the share and ¥50.
  • Investors stop operating when the first 4 is purchased, but may still merge. One left unmerged at the end pays its owner a fifth of its treasury.

SRBuy/sell shares

  • Sell any, then buy one. Every 10% sold pays the bank ¥5 in fees.
  • A player may hold 100% of a company.
  • No separate pool. Every share is bought from the bank and sold back to it at the current price.
  • No buying a company you have sold this round.
  • Privates and investors sit outside the certificate limit.

SRStarting a company

  • The first certificate is the director's, and its buyer picks 20%, 30%, or 40%—with building permits for 3, 2, or 1 consecutive phase letters.
  • Par 70 · 80 · 90 · 100, four companies at each.
  • A company floats once its director holds a qualifying number of shares based on the phase.
  • Half capitalization at float—5× par. The other 5× comes the moment the bank is down to five shares after the first 3.

SRShare price

  • Each 10% sold moves the price down one; every available share in players' hands at the end of a round moves it up one.
  • A move off the end of a row turns the corner: right becomes up, left becomes down.

OROperating round

  • Privates pay, then investors, then companies by par price, highest first—the current price never reorders them. The next OR resumes where the last one stopped.

ORLay track

  • A company may lay or upgrade only if it holds a building permit for this phase letter.
  • One yellow tile in phase A; from the first 3, two yellow or one upgrade.
  • A boomtown takes a town tile or a city tile; the choice is permanent.
  • The four printed stubs around Beijing must always be carried through, so it can never be cut off.

ORTokens

  • Three in all, the home free, then ¥40 and ¥100—or ¥80 and ¥200 from the first 8. One an OR.

ORRun trains

  • Off-board counts as a large station, a harbour as a small one, and both may only end a route.
  • An N train counts consecutive stations and may skip none. An N+M runs to N+M stations, at most N of them large. An E counts N stations, may skip any, and must take one of yours.
  • While Beijing is a terminus a route may start at one of its stations and end at another; once it goes brown and track runs through, it may not.
  • Each ferry crossed costs ¥10, three at most.
  • One train running between the far reds A3 and A15 adds ¥50.
  • Add the bonus printed under your share price—ten times the small number—whether you pay or withhold.

ORPay dividends

  • Withhold, or no train, ←1 · pay anything →1

ORBuy trains

  • Trains leave the bank in order. From another company only if you direct both from the first 3 at ¥1 or more.
  • The last train of a type stops the operating round for a share round. A full round with nobody buying removes the rest of that type, which changes phase and calls a share round too.
  • Restored 2s arrive with the first 6 at ¥250: they never rust, they fill a slot, and they do not count as the train a company must own.
  • Short of money, the director pays from pocket and sells shares—never changing any directorship. Still short, the rest is a debt at 50% interest every share round, to be cleared before they buy anything. Nobody goes bankrupt.

Communist takeover

  • From the first 4 until the first 6: the market freezes entirely, no director may sell their own company's shares, privates stop paying for good, and investors stop operating.

ENDEndgame

  • The second 8 calls the last share round. Every company then operates three more times and the game ends.
  • Privates have no value.
Trains
PhaseTrain#CostRustsLimitFloatBrings
A1210¥100420%5 shares · half capital
A22+25¥180··
B135¥180·30%Green · 10 shares · two yellow
B23+35¥3003·
B345¥3002·40%Communist takeover
C14+45¥4502+2··Brown
C265¥6003·60%Restored 2s · market reopens
C36E5¥7003+32·
D182¥8004··Gray · tokens ¥80 and ¥200
D28E2¥9004+4··
D310∞¥1,000··
Privates
PrivateCostPaysPower
P0Woosong Railway¥5Once, as the last 2+2, 3, or 3+3 goes: ¥40 · ¥70 · ¥100.
P1Kaiping Railway¥10¥5None.
P2Yanda Ferry Company¥25¥10Your companies cross ferries free.
P3Taiwan Western Line¥45¥15Taiwan pays them +¥20.
P4Chinese Rivers
Ferry Companies
¥70¥20¥20 off their first tile in a river hex.
P5Jeme Tien Yow
Engineer Office
¥100¥25One more phase D permit, for one company.
P6Imperial Qing
Government
¥160The BCR's 20% directorship, parred at 100; always lays two yellow tiles.
P7Rocket of China¥50Trade it for any available train in a company's turn; forced at the first 4.

1880

Tile manifest 179 tiles · ×N = count in box

Yellow from the start · 86 tiles

20
#5 ×6
20
#6 ×6
#7 ×5
#8 ×15
#9 ×15
20
#57 ×6
30OO
#235 ×5
20
#8850 ×5
20
#8851 ×6
20
#8852 ×6
2020
#8854 ×2
2020
#8855 ×2
2020
#8856 ×2
2020
#8857 ×2
2020
#8858 ×2
30S
#8877 ×1

Green from the first 3 · 64 tiles

30
#14 ×4
30
#15 ×8
#16 ×2
#17 ×1
#18 ×1
#19 ×2
#20 ×2
#23 ×4
#24 ×4
#25 ×3
#26 ×2
#27 ×2
#28 ×2
#29 ×2
#30 ×1
#31 ×1
30
#619 ×4
20
#887 ×5
20
#888 ×3
4040OO
#8860 ×1
4040OO
#8861 ×1
4040OO
#8862 ×1
4040OO
#8863 ×1
4040OO
#8864 ×1
4040OO
#8865 ×1
20
#8866 ×3
40S
#8878 ×1
B40
#8886 ×1

Brown from the first 4+4 · 20 tiles

40
#63 ×6
40
#611 ×3
20
#8871 ×3
50OO
#8872 ×2
50OO
#8873 ×2
50OO
#8874 ×2
60S
#8879 ×1
60B
#8887 ×1

Gray from the first 8 · 9 tiles

50
#455 ×3
50
#895 ×3
60OO
#8875 ×1
70S
#8880 ×1
80B
#8888 ×1

B Beijing · S Shanghai · OO two separate cities.